Rogues (2024)

Rogues

Rogues (1)

General data
LocationLighthouse

Rogues are a faction of ex-USEC operatives in Escape from Tarkov. They are led and commanded by the Goons.

Contents

  • 1 Notes
  • 2 Quests
  • 3 Location
  • 4 Behaviour
  • 5 Strategy
  • 6 Equipment
  • 7 Trivia

Notes[]

  • Killing Rogues as a Scav does not carry any penalties towards your Scav karma.
  • Rogues have different health values than PMCs and other Scavs.
Rogue HealthStats
Rogues (2)Head: 40

Thorax: 180

Stomach: 130

Arms: 105 each

Legs: 110 each

Total: 780

Quests[]

Location[]

Rogues are only found on the map Lighthouse, guarding a water treatment plant that they have converted into a base of operations since leaving the private military company USEC.

Rogues (3)

Behaviour[]

Rogues (4)

Rogues defend the water treatment plant by patrolling the area and manning emplaced weapons. They will open fire on players who come near the plant, but are more lenient towards USEC PMCs and Scavs. To USEC, Rogues will only engage once they have entered the plant, unless they are in a group with a BEAR PMC.

Rogues often patrol in groups of 2-3, and will make use of highly accurate suppressive fire while pushing players. They are extremely dangerous both in close-quarters and medium-range combat, capable of firing in full-auto with laser-like accuracy. They may also use flash grenades or fragmentation grenades against their enemies. Rogues manning either the NSV machine guns or AGS-30 grenade machine guns will typically spot players within 200 to 250 meters, but have been observed to shoot even up to 500 meters accurately. If they are wounded while on a mounted weapon they will abandon the position to fall back and heal before returning to the mounted weapon. If a Rogue manning a mounted weapon is killed, he may be replaced by another Rogue if there is another on the rooftop.

If a USEC player engages the Rogues, they will be considered hostile for their next 3 raids.

Rogues will not designate player Scavs as hostile on sight, only when they are shot at or otherwise provoked by standing too close. Also, if you climb a tower or a machine gun, you become an enemy for them.

If this happens, they will be considered hostile until the end of the raid. Rogues are subject to shoot on sight any players nearby if they were shot recently including Scavs and PMCs alike no matter your Scav karma.

Strategy[]

Rogues are similar to Raiders in terms of equipment. Because of this, high-tier ammo is advised, although Rogues do not wear faceshields, so one can try to aim for the face with lower-tier ammo. Rogues hold corners if a hostile PMC is spotted, so be aware to not peek twice.

One way of dispatching Rogues on the mounted machine guns and grenade launchers in the towers is sniping. One key vantage point are the rocks on the beach where you can often snipe the rogues on the southeast entrance of the compound. There are many other sniping locations around the water treatment plant that work for clearing rogues in this manner. Look for rocks overlooking the base to the east and south of the treatment plant.

Beware when approaching the camp, Rogues are accurate and use high tier weapons and ammo that can kill on the first shot. Rogues often travel in groups of 3-4 and suppress and advance on players they spot. A group of PMCs can have one person distract the Rogues while others flank around them. Solo players will often have to reposition similar to regular PVP fights or other raider engagements to outsmart the AI. There are static rogue spawns on the buildings around the plant and on the machine guns, but there is commonly a roaming group of rogues that patrol the interior of the water treatment plant.

For USEC PMCs (or passive scavs) who have not yet been flagged as hostile by rogues: With a RGN or RGO impact grenade, they may be able to get close enough and take out a whole group with one grenade before the rogues open fire. Rogues will fire upon BEAR PMCs with no warning, making this harder to pull off.

Equipment[]

Note that the primary weapons and helmets can have numerous mod variations and those shown below are examples.

  • Weapons

  • Earpieces

  • Headwear

  • Face cover

  • Eyewear

  • Body armor

  • Backpacks

  • Chest rigs

  • Items

IconWeaponAmmunitionMods
Rogues (5)SIG MCX SPEAR 6.8x51 assault rifleRogues (6) Rogues (7)
Rogues (8)SIG MCX .300 Blackout assault rifleRogues (9) Rogues (10)MCX .300 BLK 171mm barrel
MPX/MCX lightweight stock
EOTech XPS3-2 holographic sight
Rogues (11)Rifle Dynamics RD-704 7.62x39 assault rifleRogues (12) Rogues (13)
Rogues (14)Kalashnikov AK-104 7.62x39 assault rifleRogues (15) Rogues (16)Rotor 43 7.62x39 muzzle brake-compensator
Axion Kobra dovetail mount
SureFire X400 Ultra tactical flashlight with laser
AK Magpul MOE AKM handguard
Valday PS-320 1/6x scope
Rogues (17)Kalashnikov AKM 7.62x39 assault rifleRogues (18) Rogues (19)Rotor 43 7.62x39 muzzle brake-compensator

AR-15 DoubleStar ACE SOCOM Gen.4 stock or AR-15 MFT BUS stock
EOTech XPS3-0 holographic sight or Aimpoint Micro T-1 reflex sight
TangoDown Stubby BGV-MK46K foregrip

Rogues (20)CMMG Mk47 Mutant 7.62x39 assault rifleRogues (21) Rogues (22)
Rogues (23)Kalashnikov AK-74M 5.45x39 assault rifleRogues (24) Rogues (25)AK Zenit B-10M handguard with B-19 upper mount
AK Zenit DTK-1 7.62x39/5.45x39 muzzle brake-compensator
AK Zenit RK-3 pistol grip
AK Zenit B-33 dust cover
AK-74M/AK-100 Zenit PT Lock
AK Zenit PT-3 "Klassika" stock
AK Zenit RP-1 charging handle
RPK-16 5.45x39 95-round drum magazine
Rogues (26)Colt M4A1 5.56x45 assault rifleRogues (27) Rogues (28) Rogues (29) Rogues (30) Rogues (31)Vastly varying
Rogues (32)HK 416A5 5.56x45 assault rifleRogues (33) Rogues (34)Eotech HHS-1 (Tan) / Holosun HS401G5 / Cobra EKP-8-18

AR-15 Noveske KX3 5.56x45 flash hider
Magpul AFG grip (FDE)
Hogue OverMolded Rubber Grip

Rogues (35)Steyr AUG A3 5.56x45 assault rifleRogues (36) Rogues (37) Rogues (38)CQB Variant

Steyr AUG A3 charging handle
Steyr AUG A3 5.56x45 receiver
Steyr AUG A3 5.56x45 16 inch barrel
Steyr AUG A3 5.56x45 muzzle brake
Steyr AUG vertical foregrip
Steyr AUG A3 M1 high sight mount
EOTech EXPS3 holographic sight (Tan)
Insight WMX200 tactical flashlight

Rogues (39)Knight's Armament Company SR-25 7.62x51 marksman rifleRogues (40) Rogues (41) Rogues (42) Rogues (43)ELCAN SpecterDR 1x/4x scope

AR-10 KAC QDC 7.62x51 Flash Suppressor Kit
AR-10 KAC URX 4 14.5 inch handguard
Magpul M-LOK AFG tactical foregrip
AR-10 7.62x51 KAC 10-round steel magazine
Hogue OverMolded Rubber Grip

Rogues (44)DS Arms SA-58 7.62x51 assault rifleRogues (45)SA-58/FAL 7.62x51 X Products X-FAL 50-round drum magazine and SA-58/FAL 7.62x51 20-round magazine
Magpul RVG foregrip
Rogues (46)FN SCAR-L 5.56x45 assault rifleRogues (47) Rogues (48) Rogues (49)EOTech 553 holographic sight or Aimpoint PRO reflex sight

SilencerCo Saker ASR 556 5.56x45 sound suppressor
TangoDown Stubby BGV-MK46K foregrip
AN/PEQ-15 tactical device or AN/PEQ-2 tactical device

Rogues (50)Glock 17 9x19 pistolRogues (51) Rogues (52)Glock Lone Wolf AlphaWolf Custom pistol slide

Glock 9x19 Lone Wolf LWD-COMP9 compensator
Glock Dead Ringer Snake Eye rear sight
Glock Dead Ringer Snake Eye front sight

Rogues (53)Colt M45A1 .45 ACP pistolRogues (54)
Rogues (55)Beretta M9A3 9x19 pistolRogues (56)
Rogues (57)HK USP .45 ACP pistolRogues (58)
Rogues (59)"Zarya" stun grenade
Rogues (60)Model 7290 Flash Bang grenade
Rogues (61)RGD-5 hand grenade
Rogues (62)M67 hand grenade

Trivia[]

Below you can find a list of Rogue names collected by the community. It may not be complete due to new names being added regularly. If you encountered a new name, please let us know on our Discord or note it here.

    • Afraid
    • Aimbotkin
    • Andresto
    • Applejuice
    • Arizona
    • Auron
    • Badboy
    • Baddie
    • Beard
    • Beverly
    • Bison
    • Blackbird
    • Blade
    • Blakemore
    • Boatswain
    • Boogerman
    • Brockley
    • Browski
    • Bullet
    • Bunny
    • Butcher
    • Chester
    • Churchill
    • Cliffhanger
    • Condor
    • Cook
    • Corsair
    • Cougar
    • Coyote
    • Crooked
    • Cross
    • Dakota
    • Dawg
    • Deceit
    • Denver
    • Diggi
    • Donutop
    • Duke
    • Dustin
    • Enzo
    • Esquilo
    • Father
    • Firion
    • Floridaman
    • Foxy
    • Frenzy
    • Garandthumb
    • Goat
    • Golden
    • Grandpa
    • Greyzone
    • Grim
    • Grommet
    • Gunp*rn
    • Handsome
    • Haunted
    • Hellshrimp
    • Honorable
    • Hypno
    • Instructor
    • Iowa
    • Ironfists
    • James
    • Jeff
    • Jersey
    • John
    • Juggernaut
    • Justkilo
    • Kanzas
    • Kentucky
    • Kry
    • Lancaster
    • Lee
    • Legia
    • Litton
    • Lost
    • Lunar
    • Madknight
    • Mamba
    • Marooner
    • Meldon
    • Melo
    • Michigan
    • Mike
    • Momma
    • Mortal
    • Nevada
    • Nine-hole
    • Noisy
    • Nukem
    • Ocean
    • Oklahoma
    • OneEye
    • Oskar
    • Panther
    • Philbo
    • Quebec
    • Raccoon
    • Rage
    • Rambo
    • Rassler
    • Rib-eye
    • Riot
    • Rock
    • Rocket
    • Ronflex
    • Ronny
    • RoughDog
    • Scar
    • Scottsdale
    • Seafarer
    • Shadow
    • SharkBait
    • Sharkkiller
    • Sherifu
    • Sherman
    • Shifty
    • Slayer
    • Sly
    • Snake
    • Sneaky
    • Sniperlife
    • Solem
    • Solidus
    • Spectator-6
    • Spyke
    • Stamper
    • Striker
    • Texas
    • Three-Teeth
    • Trent
    • Trickster
    • Triggerhappy
    • Two-Finger
    • Vicious
    • Victor
    • Voodoo
    • Voss
    • Wadley
    • Walker
    • Weasel
    • Whale-Eye
    • Whisky
    • Whitemane
    • Woodrow
    • Wrath
    • Zed
    • Zero-zero
    • Afraid
    • Aimbotkin
    • Andresto
    • Applejuice
    • Arizona
    • Auron
    • Badboy
    • Baddie
    • Beard
    • Beverly
    • Bison
    • Blackbird
    • Blade
    • Blakemore
    • Boatswain
    • Boogerman
    • Brockley
    • Browski
    • Bullet
    • Bunny
    • Butcher
    • Chester
    • Churchill
    • Cliffhanger
    • Condor
    • Cook
    • Corsair
    • Cougar
    • Coyote
    • Crooked
    • Cross
    • Dakota
    • Dawg
    • Deceit
    • Denver
    • Diggi
    • Donutop
    • Duke
    • Dustin
    • Enzo
    • Esquilo
    • Father
    • Firion
    • Floridaman
    • Foxy
    • Frenzy
    • Garandthumb
    • Goat
    • Golden
    • Grandpa
    • Greyzone
    • Grim
    • Grommet
    • Gunp*rn
    • Handsome
    • Haunted
    • Hellshrimp
    • Honorable
    • Hypno
    • Instructor
    • Iowa
    • Ironfists
    • James
    • Jeff
    • Jersey
    • John
    • Juggernaut
    • Justkilo
    • Kanzas
    • Kentucky
    • Kry
    • Lancaster
    • Lee
    • Legia
    • Litton
    • Lost
    • Lunar
    • Madknight
    • Mamba
    • Marooner
    • Meldon
    • Melo
    • Michigan
    • Mike
    • Momma
    • Mortal
    • Nevada
    • Nine-hole
    • Noisy
    • Nukem
    • Ocean
    • Oklahoma
    • OneEye
    • Oskar
    • Panther
    • Philbo
    • Quebec
    • Raccoon
    • Rage
    • Rambo
    • Rassler
    • Rib-eye
    • Riot
    • Rock
    • Rocket
    • Ronflex
    • Ronny
    • RoughDog
    • Scar
    • Scottsdale
    • Seafarer
    • Shadow
    • SharkBait
    • Sharkkiller
    • Sherifu
    • Sherman
    • Shifty
    • Slayer
    • Sly
    • Snake
    • Sneaky
    • Sniperlife
    • Solem
    • Solidus
    • Spectator-6
    • Spyke
    • Stamper
    • Striker
    • Texas
    • Three-Teeth
    • Trent
    • Trickster
    • Triggerhappy
    • Two-Finger
    • Vicious
    • Victor
    • Voodoo
    • Voss
    • Wadley
    • Walker
    • Weasel
    • Whale-Eye
    • Whisky
    • Whitemane
    • Woodrow
    • Wrath
    • Zed
    • Zero-zero
Rogues (2024)

FAQs

What ability scores are best for rogues? ›

Rogue Ability Scores

Dexterity is key for any Rogue, and Intelligence is important for Arcane Tricksters, but your need for Wisdom and Charisma depend largely on your choice of skills and role in the party. Str: Typically your dump stat.

What is a rogue word? ›

: a dishonest or worthless person : scoundrel. 2. : a mischievous person : scamp. 3. : vagrant, tramp.

What race is best for a rogue? ›

Deep gnomes, high elves, eladrin elves, tabaxis, kenkus, tieflings, githyankis, halflings, owlins, and fairies all have race-specific traits that can greatly benefit a rogue character.

Can Rogues dash with both action and bonus action? ›

Rogues get a class feature called Cunning Action that allows them to use their bonus action to Dash, so they are able to Dash twice in one turn - once with their action, and once with their bonus action. Monks get an ability called Step of the Wind that allows the same.

Can Rogues dash three times? ›

Cunning action and expeditious retreat allow you to use dash as a bonus action. To triple the rogue's movement the rogue needs to use dash as their bonus action to increase their speed, then use Dash as an action to further increase their speed, then actually move.

Is wisdom or Charisma better for Rogues? ›

Rogues who want to excel in social situations, such as those lacking a sorcerer or bard in the party, should keep Charisma high. Others will prefer Wisdom for its saving throw benefits and ties to some of D&D 5e's best skills like Perception. Only the Arcane Trickster rogue subclass needs Intelligence high.

Do Rogues get advantage when hidden? ›

This makes the Hide action much more accessible (and valuable) since you can still use your action to attack enemies. Plus, hiding as a bonus action gives your rogue PC the chance to attack enemies with advantage in the same round—which also lets them use their Sneak Attack feature.

What is Rogues weakness? ›

Weaknesses: Anything she has direct contact with automatically gets their energy absorbed regardless of Rogue's actual intent. If she touches something to briefly she only gets a limited part of the power for a considerably short time.

What does Rogue girl mean? ›

Seriously, it is the same for men and women meaning deceitful, villainy, slanderous, scoundrel, rascal, good for nothing, reprobate etc., But in western countries Rogue is chosen as names for babies.

Is Rogue an insult? ›

"Rogue" has a more negative connotation when it's used before a noun, e.g. a rogue elephant or a rogue soldier. The phrase "gone rogue" also has a more negative connotation. that1LPdood. • 1y ago. “Rogue” can have a positive connotation, especially in terms of the social counterculture.

Is it Rouge or Rogue? ›

You can create an artificial blush by using rouge, but a scoundrel who deserves to be called a rogue is unlikely to blush naturally. Many people write about “rouge software” when they mean “rogue software.”

Which rogue class is easiest? ›

sub is the easiest, followed by outlaw than assa. sub rogue - very straight forward damage type and rotation, can macro alot of stuff as a beginner, nothing major to track beside cds (maybe rapture occesionaly), rotation is not hard.

What is the most powerful rogue class? ›

For those in search of the most formidable Rogue subclasses, certain options balance offensive and defensive prowess in more powerful ways than others.
  1. 1 Soulknife. The Soulknife is the strongest Rogue subclass in the game.
  2. 2 Arcane Trickster. ...
  3. 3 Assassin. ...
  4. 4 Phantom. ...
  5. 5 Swashbuckler. ...
  6. 6 Thief. ...
  7. 7 Scout. ...
  8. 8 Inquisitive. ...
Jan 5, 2023

Is rogue a race or a class? ›

The rogue or thief is one of the standard playable character classes in most editions of the Dungeons & Dragons fantasy role-playing game. A rogue is a versatile character, capable of sneaky combat and nimble tricks.

What level does rogue get 2 bonus actions? ›

Rogue Leveling Table
LevelProficiency BonusFeatures
1st+2Expertise, Sneak Attack, Thieves' Cant
2nd+2Cunning Action
3rd+2Rogueish Archetype
4th+2Ability Score Improvement
16 more rows

What rogue subclass gives two bonus actions? ›

The thief subclass for rogue grants an extra bonus action. There are also boots that allow you to jump for free after using the dash action, leaving you with a bonus action to shove with.

Can you have 2 bonus actions? ›

You cannot use more than one Bonus Action on a single turn, no matter how many feats you have that call for the use of a Bonus Action. If you have multiple feats that must use a bonus action to be put into play, you can only use one of those feats per turn.

How many bonus actions do you get? ›

Each creature gets one action, one bonus action, one move action and one free action on their turn. Everything you can do has a specific action cost. Despite it's name a bonus action is not another action. Certain spells and abilities can only be used with a bonus action and some can only be used with an action.

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